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Applying the assessment information you just obtained

Excerpted from Transcompetition, by Harvey Robbins & Michael Finley, McGraw-Hill/Business Week Books, 1998

Copyright (c) 1998 by Michael Finley and Harvey Robbins

You've taken the tests and totaled your organizational and personal scores. You've discussed your organizational scores with your team, to see if there is strong agreement or difference among you about the company's competitive nature.

Why does the test matter? It matters because you are what you eat, and organizations are a sum of what their people and leaders think, do, and say. If your organization is loaded with supercompetitors in decision making positions, that's what the world will see you as. That is what you will be.

If you are in need of some hints to break out of dysfunctional habits (either supercompetitors or supercollaborators), here are some. Keep in mind, it is more difficult to break your behavioral habits the further away from the middle you are.

General rules

To become more collaborative:

To become more competitive:

To become more transcompetitive:

Now we'll spend a bit of time on each of the four archetypes. Each of them has three "incarnations." The first, on the left side, is its competitive face, the one it shows in battle. The third is its collaborative face, that it reveals in time of peace. In between is the transcompetitive face, that it shows when it is thinking and deciding whether it will compete or collaborate.

In each case we will explain the value each type brings to the table, how to recognize when you're dealing with that type, and how to deal with that type in such a way that they (or it, the case of whole organizations) feel sufficiently comfortable to relax their competitive guard and do business.

Recognizing and Dealing with Brutes

COMPETITIVE

ARCHETYPE

TRANSCOMPETITIVE

POSSIBILITY

COLLABORATIVE

MANIFESTATION

The BrutE


Think of George Patton or Hercules. The Brute is someone who must win and is not sensitive to the pain his winning inflicts on others. The brute not only enjoys openly beating others, but believes it is a moral feat: might makes right. Unabashed use of power is his solution to the problem of mistrust: if you can't join 'em, lick 'em. A straight line best describes his relationship to goals. Pulled into a transcompetitive orbit, the brute becomes a mentor, a model, and a leader by example -- someone who leads not by force but by blending the skills and attributes of others..

The OrchestratoR

Nestled in the rational space between the brute and the planner, the orchestrator has the ability to draw on the strengths of both to achieve outcomes in a forthright, planned and coordinated manner. Not easily deterred from their mission, the orchestrator considers options and plans alternatives and "just in case" scenarios in order minimize distractions on the march towards the goal. Don't get in their way. If you have to, provide value-added options so you're seen as helpful.

The Planner

Like the Brute, Planners need to control their environment, but in a more indirect, much less offensive manner. Like declawed cats, they take to gentler activities that simulate control. They make lists. They are strategic in their thinking; bringing together disparate points of view to bear upon solutions to problems. They tolerate change well enough, so long as change doesn't interfere with the achievement of their ultimate goals (task completion and order). Jean Paul Marat, the fomenter of the French Revolution, was this kind of declawed cat, as are great athletes in reitrement -- potent , but passive.

Contribution: IN ANY ENTERPRISE OR INDUSTRY, Brutes are the task experts. Their great value is in getting things done. They are simplifiers, results-oriented types whose motto is "lead, follow, or get out of the way." The human race would have long ago been finished off by marauding bands of wild dogs had not the Brute element of human nature not stood up and said, "Hey, no way."

Graft non-Brute attributes onto a Brute and you may end up with its transcompetitive alter-ego, the Orchestrator. The Orchestrator, like the Brute, is an initiator. But he has developed new skills of connecting with people. Instead of bludgeoning, he is coaxing. Instead of ordering people around to fulfill his own vision, he is blending their voices and their input to create more intricate textures and harmonies.

Verbally, the Brute:

Nonverbally, you may recognize Brutes from their:

Luring a Brute to the transcompetitive side:

Recognizing and Dealing with Hermits

The Hermit


This person has decided he is not going to compete in any way; withdrawal is his solution to the problem of mistrust. No line at all describes his relationship to goals -- he has found peace by forsaking connectedness to people, and connecting instead to information. The Hermit is the consummate detail person. You often find them in the introvert professions: computer science, finance, engineering. When his amygdala is aroused, he abdicates. He feels safest away from the madding crowd, surrounded by things he knows he can trust.

The Player

Brought out of their shell, made to feel valued for their analytical skills, you will find the player in the thick of things; willing to provide time and energy (such as it is) to help others achieve their outcomes. They want to be views as value-added, part of the action. When utilized correctly, they will volunteer for the most challenging and least desirable assignments. Get them turned on and it may be difficult to turn them off. The hermit may never become a "people person," but he can be a real contributor, so that his valuable ideas and knowledge are not lost.

The Analyzer


Competitive and collaborative Hermits are not all that different. Engaging hermits in collaborative efforts is not as difficult as many would assume. They pride themselves on their ability to break a problem down into its component parts and view the world through totally logical eyes. Spock-like. They are thorough, dotting all the "i's" and crossing all the "t's". They provide value to any organization by making certain that information is complete (maybe too complete) and providing a critical review eye to all processes and procedures.

Contribution: At their best, Hermits are information experts. They deal in facts, data and details. Their motto is "the facts speak for themselves." The trick is to bring them into the fold and make them feel valued -- and not just for the data they amass.

Verbally, you can spot Hermits because they:

Nonverbally, Hermits give off several cues to their nature:

Luring a Hermit to the transcompetitive side:

Recognizing and Dealing with Pawns

The Pawn

The Pawn is Everyman, a mensch, honest, eager to do right, but forever unsure of his position. Think of the pearl-diver in Steinbeck's novel The Pearl, unable to capitalize, because of his position and ignorance, on the great find of his life. He is himself a pearl that the world does not appreciate, and he has grown hardened to his own inner beauty. The Pawn yearns to win as much as the scariest supercompeter, but something in him always fails at the starting pistol. His tragedy is a failure of confidence. His typical solution to the problem of mistrust is unenthusiastic compliance. The motto he lives by: Never volunteer. A dotted, uncertain line best describes his relationship to goals.

The COMMUNICATOR

Pulled into a transcompetitive orbit, the pawn becomes a contributor, an improver, a communicator, a coordinator. Positioned between the self-canceling stances of the pawn and the comrade, the communicator has the unique ability to help others better themselves. That's where they get their personal rewards. It's what charges their batteries. By helping others, they help themselves. They have a natural ability to link people with the resources they need to achieve outcomes or enhance their skill sets. They are the most patient of all the styles and, therefore, provide a much needed "ear" to those working through issues. They have their fingers on the pulse of the organization an, therefore, make great coaches when trained.

The ComRADE

Empathy is the forte of this collaborative side of the pawn. Comrades show great understanding for the needs of individuals and a concern for their well-being. They need to be liked by others and, as a result, go out of their way to make certain that people are informed and feel good about what is going on around them. They are continuously thinking about who needs to know what's happening and what is the best way to make the news palatable. The difference between a comrade and a communicator: communicators enable change, while comrades consolidate the status quo.

Contribution: Pawns are the team experts. They are good at recruiting people for causes and maintaining their "franchise" with others over time. Their motto is "make new friends and keep the old."

Verbally, you can spot Pawns because they:

Nonverbally, Pawns give off numerous cues to their nature:

Luring Pawns to the transcompetitive side:

Recognizing and Dealing with Tricksters

The Trickster

The Trickster is not an automatic villain, but his talent is one we associate with treachery and craftiness, with the characters of Iago in Othello, Odysseus, Jacob in the book of Genesis. Their great talent is their ability to control appearances -- and sometimes to mask intentions. The type includes standup comedians, poets, artists, people who, lacking the power to bully their way to satisfaction, find it through circuitous means. Manipulation is his solution to the problem of mistrust. A twisty line best describes his relationship to goals.

The Entrepreneur

In-between the Trickster and the Negotiator is the Entrepreneur. Entrepreneurs draw on the talents of manipulation and multiple perceptions to notice and take advantage of opportunities that others might miss. They see the "possibilities." Their value to any organization is to push the envelope of the "acceptable." To challenge upwards and open new vistas. They can also drive senior management nuts with their ceaseless energy. They stuff the suggestions boxes and respond well to the recognition they so desperately need to survive.

The Negotiator

The collaborative side of the trickster, the Negotiator uses his natural manipulative ability to view all sides of a problem. They are good at wearing others' shoes and, therefore, understanding differing perceptions of the same issue. This ability, when mastered via training, serves them well as negotiators and facilitators in times of crisis or stress. Negotiators are a valuable class unto themselves, even when they do not metamorphose into the more proactive Entrepreneur: the world has too few people blessed with empathy, imagination, and evenhandedness.

Contribution: Tricksters are the communication experts, the silver-tongued devils who can make you see a thing twelve different ways, and appreciate each one. They are enthusiastic influencers of others, and they play us like Stradivarius violins. Nuance, style, slant, perspective, fine shadings are everything. They believe than anything is possible, if the imagination is put in service to it. Their motto is, "It's not just whether you win or lose, it's how you look when you play the game."

Verbally, you can spot Tricksters when they:

Nonverbally, Tricksters give off several cues to their nature:

Luring a trickster toward the transcompetitive side:


 

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